Senior .NET Developer & Full-Stack Web Engineer with 20 years of experience building robust, scalable software solutions.
Based in the Philippines, I'm a software engineer specializing in .NET, backend systems, and application architecture. I build and maintain mission-critical healthcare solutions, with a focus on clean code, maintainable systems, and solving complex business problems.
Building software that supports complex business operations across financial services, healthcare, and insurance.

I'm Edison "Eds" Rondilla, a Senior .NET Developer based in Antipolo, Philippines. With over 20 years of professional experience, I specialize in designing and building enterprise-grade software that solves real business problems.
I recently worked at ITX Insights AI as a Lead Developer, where I help architect and maintain mission-critical healthcare systems. I hold a BSIT degree and have a deep passion for clean code and elegant solutions.
Alongside my main role, I served as a Principal Engineer for a key project at MySchool SuperFan project. In this part-time engagement, I took ownership of the team's overall development lifecycle and established the project's foundational architecture, later successfully transitioning the entire workflow to spec-driven development using SpecFlow (SpecKit).
Outside of work, I love tinkering with creative front-end experiments on CodePen and contributing to open-source projects on GitHub. I’m also an aspiring automotive enthusiast, with a growing passion for cars and automotive technology.
Custom enterprise software using .NET Core, C#, and SQL Server. Scalable APIs and business logic built the right way — with Angular for any front-end work.
Clean, responsive websites and web applications using modern front-end frameworks and best practices.
Cross-platform mobile applications designed for performance and great user experience.
Complex T-SQL queries, stored procedures, and database architecture for high-performance data-driven applications.
An interactive jelly experiment built with front-end code.
A seed-to-plant ecosystem experiment built with front-end code.
A Counter-Strike 1.3 De_Dust immortal map recreation in code.
Articles and write-ups on the software I build.
Open-source projects, repositories, and code contributions.
Connect with me professionally and view my work history.